Warlock 096 has been released

Saturday, August 13, 2011

Warlock 096 Changelog
Download Warlocks: http://www.epicwar.com/maps/157101/

New:
- Added a spell penalty system which will reduce knockback of your primary spell (lightning, homing, boomerang) depending on how many spells you have purchased. Masteries will reduce this effect. Type '-stats' to see the penalty.
- Burning effect when walking on lava
- Replaced magical binding with entangle (missile speed increased, slightly lower duration, bigger AoE and has a new effect)
- Exploding pillars now deals knockback damage (increases damage points), but has less AoE
- Added toggle for rush: "Strafe"
- Added toggle for bouncer: "Recharge"
- Reworked the mechanics of splitter (target)

Fixes:
- Fixed the magical binding knockback bug
- "-League"/"-League" B now also rewards points on round win (this fixes the point reward system in king mode).
- dm is now compatible with custom terrain
- Fixed a 'divide by zero' bug involving lightning and splitter, causing splitter missiles to get stuck
- Fixed a link floater caused by someone leaving they game while being attached to link
- Thrust AoE now has the intended damage
... and many more.

Balances:
- Lava Treads lava damage reduction removed, cooldown decreased from 40 to 30, duration decreased from 5/7/9 to 5/6/7.
- Cape lava damage reduction removed, gold cost reduced from 10 to 8, ms penalty reduced from 8/12/16 to 8/10/12.
- Lightning damage reduced by 1
- Homing duration increased by ~50%, but no longer increases duration by upgrading homing (range mastery will still increase its duration)
- Swap (Displacement) range no longer increases with upgrades. The projectile no longer hits missiles. Scourge cannot be cast during the displacement.
- Swap (Relocate) projectile speed significantly decreased. Relocate now hits missiles. Cooldown decreased significantly.
- Fire Spray (cluster) damage reduced by 0.2
- Thrust damage increase per upgrade decreased from 0.6 to 0.3. Thrust knockback increased ~20%.
- Splitter (Area) cooldown reduced at higher levels

Misc:
- Pillar respawn removed (will still respawn each round)
- Entangle now has a visual AoE effect if AoE mastery is purchased
- Lightning now has a slightly increased visual range when not hitting, in order to remove/decrease the visual 'stretching effect'. It has no gameplay impact.
- Removed "Lava damage increase"
- Splitter (AoE) no longer has a random rotation offset. The initial direction of mini-projectiles will be along the direction of the main projectile.
- Optimization and softcoding on mid-often used triggers (including damage system)
- Command "-tmedit" (used to change teams during games) no longer requires slot number to set teams. Writing -tmedit00111 will now set the first* two players on 'team 0' (red) and the next 3 players on 'team 1' (blue). First meaning those found on top of the list (e.g. red and teal, assuming blue has left the game).

A note: More changes were planned for 096, but was released 'early' due to holidays.

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Warlock 095 has been released

Tuesday, August 3, 2010

Warlock 095 Changelog
Download Warlocks: http://www.epicwar.com/maps/139289/

New:
- Added link toggle (Induction)
- Added a command to hide time shift 'shadow' from maphackers (-tshide)
- Added a command to set gold rewards to 0 (for those who are too lazy to set constants)
- Added shadow to pillar shards

Fixes:
- Fixed the team shuffle command. -teamshuffle can now only be used by host
- Fixed the boomerang exploit, allowing players to make 'static' boomerangs that do not disappear.
- Fixed a bug causing certain players to gain permanent knockback reduction
- Fixed a bug involving damage reduction and Drain (Weakness)
- Fixed a major bug causing Drain (Weakness) to destroy "link" objects, followed by many bugs including the "link floater".
- Fixed a major bug causing reflected link missiles to change owner and float around under certain conditions.
- Fixed several minor typos in spell descriptions

Balances:
- Drain (slow) cooldown decreased for upgrades
- Drain (weaken) speed increased from 750 to 900
- Drain upgrade cost reduced by 1 gold
- Bouncer damage decreases 20% faster on each hit, and will now consistently reach the minimum damage 1.4 instead of some slightly higher value depending on spell level
- Shield duration decreased by 0.1 seconds overall
- Most item prices have been slightly reduced, and some of the items slightly modified.

Misc:
- Optimized/remade the toggle system

P.S. What do you think about a possible Warlock port to Starcraft 2?

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