Warlock Brawl 084 has been released

Thursday, November 13, 2008

Warlock Brawl 084 has been released

Changelog:
New stuff
- Custom terrain
- Bouncer removed
- Fire Spray added
- Special happening sounds are now also displayed by floating text messages
- Damage display size now depends on damage
- Gravity now displays damage
- Boomerang model changed
- A total of 16777216 fireball colors are now available. Command is: -fbc RRR GGG BBB

Bug fixes:
- Minor bug causing teleport 'Last Second Save' sound to trigger incorrectly
- Fixed a lag bug caused by gravity
*** A few more bugs / flaws yet to be fixed ***

Balances:
- Gravity AoE slightly reduced
- Cluster buffed by 0.5 damage and requires less range upgrades at early levels
- Time shift duration nerfed
- Oath cost increased at higher levels
*** Many balances are yet to be made/listed/tested ***

Miscellaneous:
- 'Last second save' is now local, and can't be seen or heard by enemy warlocks
- Map protection increased
More to be added

Notes
- If you want to make your own Warlock map, you should read the "Custom arena" topic in general chat(here)

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Warlock 083 released

Wednesday, October 22, 2008

Changelog

New:
- New mode: Deathmatch (currently a prototype)
- New defensive ability: Time Shift
- New item: Boots of Endurance
- New item: Cloak of the cursed
- New splitter module: Splitter has two modes (normal area mode and new target mode)
- Oath has been remade
- New player command: -Splitter toggles the mode of splitter (Area or target mode)
- New player command: -oath ## changes the sensitivity of Oath (it will only trigger if damage is above ##)
- New terrain (green)
- Multiboard now change text transparency of death Warlocks
- New sub-mode: League mode (pre-set constants)
- New game interface: Undead console. Unused icons removed/blackened
- New loading screen (by Shang)

Fixes:
- Oath now correctly cancels link
- Oath activates even if the hit would have been fatal
- Link effect issue

Balances:
miscellaneous
- Lava damage increase has been decreased from 0.5/round to 0.3/round
- Frozen warlocks only take 1/4 lava damage
- Items rebalanced

spells
- Gravity has been completely rebalanced
- Splitter now has cooldown reduction per level
- Splitter now has a secondary mode (useful against 1 target in particular)
- Oath now returns damage
- Oath cooldown is based on avoided damage
- Oath takes no damage points when blocking
- Freeze now has cooldown reduction per level
- Freeze upgrade cost rebalanced
- Boomerang cooldown increased by 1 at all levels
- Homing target mechanism changed and now targets closest to spell cast point
- Thrust now costs 10 gold
- Teleport now costs 9 gold


Gameplay notes:
-Deathmatch
- Team mode and FFA is available in Deathmatch
- Deathmatch winning conditition is based on points (cap is defined by host)
- Points - Assist: 1 - Killsteal: 1 - Pure kill: 2 - Death: -1
- Players revive after 10 seconds and are invulnerable for 5 seconds after respawn
- There might be many constants in deathmatch, which can't be changed (prototype)
- Knockback and lava damage modifiers (items) will only take effect when you respawn

-C league
- Preset constants. Almost all constants are set as default with following exceptions:
- Lava arena shrink per player is set to 13
- Rounds are set to 12
- Terrain (-C 12) is not pre-set and can be modified before writing -C league

Time Shift and teleport?
- The perfect suicide combo, but can be 'denied' if target uses scourge. Note that scourge will only cancel link if the link caster uses time shift.



Notes:
- There might be changes, which are not listed
- There may be balance issues in 083
- Warlock 082b is the first stable Warlock version
- Deathmatch is only a prototype

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